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Quake Live

Single Elimination
9 Sept 2016 – 11 Sept 2016
Oktoberhallen, Wieze
Solo

Current top three

Provisional until results are final.

  1. 1

    1st place

    To be decided

  2. 2

    2nd place

    To be decided

  3. 3

    3rd place

    To be decided

Format
Single Elimination
Team size
Solo
Participating teams
1 / 64
Compo admins
Greth
Registration
Closed

About this competition

Registration opens: Wednesday 10 August 2016

Registration closes: Saturday 10 September 2016 at 09:00

Tournament starts: Saturday 10 September 2016 at 10:00

Rules

FoM Quake Live 1v1 Duel rules

 

Structure: Double Elimination format

 

Day 1:

Start time: XXX

Winners bracket – Bo3

Losers bracket – Bo3

End time: Once two rounds of WB and LB have been played

 

Day 2:

Start Time: XXX

WB Quarter Finals: Bo3

WB Semi-Finals & Final: Bo5

Remaining LB games: Bo3

Grand Final: Bo7 – 1 map advantage for WB Final winner

 

Semi-Final and Grand final playtimes will depend on bracket progress.

 

Map pool: Furious Heights, Lost World, Cure, Sinister, Bloodrun, Aerowalk, Battleforged

 

Prizes: TBA

 

Rules:

One timeout allowed per series per player. This excludes necessary timeouts for lag that is evident to both players and spectators.

Command for timeout:

/timeout

/timein




All participants must record demos and must provide demos to any participant or tournament moderator that requests them.

Use /cg_autoAction "3" or /record during tournament play. Easiest is to have

seta cg_autoAction "3"

seta cl_demoRecordMessage "1"

in your autoexec.cfg to automatically record demos and display the filename in the heads-up display.

A simple /bind x "record" can also be used as backup if the cg_autoAction failed to trigger.




Players may not begin their official match until a tournament official has been given the information of the server being used.




Servers will be provided by tournament moderators when needed. Choosing servers is to be organised by players in a timely manner. If players are not able to reach a decision on a server, a location will be forced by a tournament official.




Map picking will be done on a pick-pick basis, winner of coinflip picks first.

If a physical coin is not available, use random.org.



 

Tournament moderators:

Greth

 

Communication & Server Spawning:

 

Admins will be available on IRC (Channel and server TBA)  and Skype.

 

Servers can be created by the admins but will time-out after not being in use for 15 minutes. After that a new spawn must be made by an admin.

A live list of active servers will be maintained in the following google doc:

https://docs.google.com/spreadsheets/d/1U_kuEkEu8t_e26tykhFcwt1nh3meG2FbTo3PmO06AF0/edit#gid=0

 

TDM Server Settings

:

Classic Ruleset

Teamsize 4

Timelimit

20

minutes

No Fraglimit

Mercylimit 100, after 10 minutes of play

Sudden death overtime periods

Map Pool:

Dreadful Place, Grim Dungeons, Limbus, Purgatory, Ragnarok

Questions or admin contact?

Ask the FoM crew on Discord for competition help. Include the event, competition and match so the right admin can help you. Check this competition page for the published schedule and results.

Open FoM Discord