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Quake Live TDM

Double Elimination
11 Sept 2015 – 13 Sept 2015
Oktoberhallen, Wieze
4v4

Recorded podium

  1. 1

    1st place

    ECVisualize

  2. 2

    2nd place

    Team Free Skins

  3. 3

    3rd place

    urbanFox

Format
Double Elimination
Team size
4v4
Participating teams
3 / 32
Compo admins
Greth
Registration
Closed

Rules

Make sure to join IRC – Quakenet: #fom.be

FoM Quake Live 4v4 Team Deathmatch rules

 

Structure: Double Elimination format

 

Day 1:

Start time: 12pm / 00:00

Winners bracket up to Quarter Finals – Bo3

Losers bracket up to Quarter Finals – Bo1

End time: Once two rounds of WB and LB have been played.

 

Day 2:

Start Time: 1pm / 13:00

Any remaining Day 1 games will need to be completed at this time, failure to do so will result in a forfeit for the non-active team.

WB Quarter Finals: Bo3

WB Semi-Finals & Final: Bo5

Remaining LB games: Bo3

Grand Final: Bo7 – 1 map advantage for WB Final winner

 

Semi-Final and Grand final playtimes will depend on bracket progress.

 

TDM Settings

Classic Ruleset

Teamsize 4

Timelimit: 20 minutes

No Fraglimit

Mercylimit 100

Sudden death overtime periods

Map Pool:

Dreadful Place, Grim Dungeons, Limbus, Purgatory, Ragnarok

Prizes: TBA

 

Rules:

One timeout allowed per series per team. This excludes necessary timeouts for lag that is evident to both teams and spectators.

Command for timeout:

/timeout

/timein




All participants must record demos and must provide demos to any participant or tournament moderator that requests them.

Use /cg_autoAction "3" or /record during tournament play. Easiest is to have

seta cg_autoAction "3"

seta cl_demoRecordMessage "1"

in your autoexec.cfg to automatically record demos and display the filename in the heads-up display.

A simple /bind x "record" can also be used as backup if the cg_autoAction failed to trigger.




Players may not begin their official match until a tournament official has been given the information of the server being used.




Servers will be provided by tournament moderators when needed. Choosing servers is to be organised by players in a timely manner. If players are not able to reach a decision on a server, a location will be forced by a tournament official.




Map picking will be done on a pick-pick basis, winner of coinflip picks first..



 

Tournament moderators:

Greth

 

Communication & Server Spawning:

 

Admins will be available on IRC (Channel and server TBA)  and Skype.

 

Servers can be created by the admins but will time-out after not being in use for 15 minutes. After that a new spawn must be made by an admin.

A live list of active servers will be maintained in the following google doc:

https://docs.google.com/spreadsheets/d/1U_kuEkEu8t_e26tykhFcwt1nh3meG2FbTo3PmO06AF0/edit#gid=0

Questions or admin contact?

Ask the FoM crew on Discord for competition help. Include the event, competition and match so the right admin can help you. Check this competition page for the published schedule and results.

Open FoM Discord