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Quake Live

Double Elimination
11 Sept 2015 – 13 Sept 2015
Oktoberhallen, Wieze
Solo

Recorded podium

  1. 1

    1st place

    xiphos

  2. 2

    2nd place

    ECVhendronimus

  3. 3

    3rd place

    Schterf2

Format
Double Elimination
Team size
Solo
Participating teams
11 / 128
Compo admins
Greth, MECS
Registration
Closed

Rules

Make sure to join IRC – Quakenet: #fom.be

FoM Quake Live 1v1 Duel rules

 

Structure: Double Elimination format

 

Day 1:

Start time: 12pm / 00:00

Winners bracket – Bo3

Losers bracket – Bo3

End time: Once two rounds of WB and LB have been played.

 

Day 2:

Start Time: 1pm / 13:00

Any remaining Day 1 games will need to be completed at this time, failure to do so will result in a forfeit for the non-active player.

WB Quarter Finals: Bo3

WB Semi-Finals & Final: Bo5

Remaining LB games: Bo3

Grand Final: Bo7 – 1 map advantage for WB Final winner

 

Semi-Final and Grand final playtimes will depend on bracket progress.

 

Map pool: Furious Heights, Lost World, Cure, Sinister, Bloodrun, Aerowalk, Battleforged

 

Prizes: TBA

 

Rules:

One timeout allowed per series per player. This excludes necessary timeouts for lag that is evident to both players and spectators.

Command for timeout:

/timeout

/timein




All participants must record demos and must provide demos to any participant or tournament moderator that requests them.

Use /cg_autoAction "3" or /record during tournament play. Easiest is to have

seta cg_autoAction "3"

seta cl_demoRecordMessage "1"

in your autoexec.cfg to automatically record demos and display the filename in the heads-up display.

A simple /bind x "record" can also be used as backup if the cg_autoAction failed to trigger.




Players may not begin their official match until a tournament official has been given the information of the server being used.




Servers will be provided by tournament moderators when needed. Choosing servers is to be organised by players in a timely manner. If players are not able to reach a decision on a server, a location will be forced by a tournament official.




Map picking will be done on a pick-pick basis, winner of coinflip picks first. Loser picks afterwards.



 

Tournament moderators:

Greth

 

Communication & Server Spawning:

 

Admins will be available on IRC (Channel and server TBA)  and Skype.

 

Servers can be created by the admins but will time-out after not being in use for 15 minutes. After that a new spawn must be made by an admin.

A live list of active servers will be maintained in the following google doc:

https://docs.google.com/spreadsheets/d/1U_kuEkEu8t_e26tykhFcwt1nh3meG2FbTo3PmO06AF0/edit#gid=0

Key’s for the Quake Live LAN client will be distributed via FoM message for all participants.

Questions or admin contact?

Ask the FoM crew on Discord for competition help. Include the event, competition and match so the right admin can help you. Check this competition page for the published schedule and results.

Open FoM Discord