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Starcraft 2 HOTS 1v1

Single Elimination
28 Feb 2014 – 2 Mar 2014
Oktoberhallen, Wieze
Solo

Current top three

Provisional until results are final.

  1. 1

    1st place

    To be decided

  2. 2

    2nd place

    To be decided

  3. 3

    3rd place

    To be decided

Format
Single Elimination
Team size
Solo
Participating teams
0 / 64
Compo admins
Miserie, Duval
Registration
Closed

Rules

  1. General Rules

See → http://www.fom.be/contents/view/general-competition-rules

  1. Competition Rules

Players are required to save all their tournament games. These replays will be used in problem situations. If none of the players can deliver the replays, the match has to be replayed no matter what.

The last official patch will be used in the tournament. Be sure to update your client before packing at home.

If there is a discussion between both teams regarding the tournament, at least one representative of each team will have to come to the compo desk and explain the problem to the StarCraft 2 admins. They will decide what to do.

2.1 Compo overview

Title: StarCraft 2: Heart of the Swarm 1v1

Size: Grand

Max Teams: 128

Game type: 1v1

Channel (group): fragomatic

Compo Structure: Group Stage -> Double Elimination brackets

2.2 Sign in

Players must have an active Battle.net account with a legal Europe StarCraft 2: Heart of the Swarm edition on it.

Players will have to register their username + identifier when they sign up for the StarCraft 2 competition.

All players have to be in the chat channel fragomatic

When checking in, don’t forget to give your seat number(s), this will help you find your opponent or your opponent finding you in case of an AFK.

2.2.1 Schedule 

Final check in at Friday 22:00.

All players are asked to report to the compo desk at 22:15 for a short briefing.

Group play starts at Friday 23:00.

Players will be seeded according to ladder activity (league, followed by ladder points).

Temporary schedule

Friday

23:00 – 00:30      Group Stage round 1

09:00  - 10:30      Group Stage round 2

11:00 – 12:30      Group Stage round 3

Saturday

13:00 – 14:30      WB round 1

14:30 - 16:00       WB Ro8                 LB round 1

16:00 - 17:30       WB Ro4                 LB round 2

19:00 - 20:30       WB Final                LB round 3

20:30 - 22:00       LB round 4

Sunday

09:00 - 10:30       LB final

10:30 - 12:00       3rd place match

13:00 - 15:00       Finals

2.2.2 Submitting results

Scores will be admitted through the Prog4mer website.

2.3 Compo Rules

Specified compo settings

While playing a tournament game it is required to switch your status to “busy”. If you get caught with another status you’ll get a warning.

Map pool

Alterzim Stronghold TE

Daedalus Point

Frost

Habitation Station LE

Heavy Rain LE

Polar Night

Yeonsu

Disconnect / Leaves

In case of a player disconnecting, a rematch will be played, unless the admin can confirm that 1 player was ahead. In that case the player is ahead by 1 game. The admin has final call. If possible, the resume from replay function will be used.

If an observer disconnects in-game, both players continue with their game. The tournament game has to be continued.

In case of problems regarding the internet, battle.net, a computer or monitor that game will have to be replayed.

Scheduling issues

You are allowed to play one Grand and one Normal compo. For example, if you want play in both StarCraft II 1v1 and 2v2, that is fine. If due to scheduling issues you have to play matches in both competitions, the 1v1 will take precedence over the 2v2 (so you'll have to forfeit your 2v2 match).

Cheating

When you get caught while cheating or hacking, in any form whatsoever, you’ll be disqualified from the tournament.

Other

Players are only allowed to pause a tournament game in case of hardware or connection problems. If a player pauses the game without a valid reason, he’ll get a warning.

Players are allowed to chat in a tournament game. They’ll have to do this in a proper way and do it with good sportsmanship. If a player offends another player, he’ll get a warning.

Players aren’t allowed to see their opponents monitor. If you get caught while doing this, in any form whatsoever, you’ll be disqualified from the tournament.

The team with the highest seed hosts the tournament game. When the game gets live streamed it will be hosted by a registered live streamer or an admin. He/she will invite both players.

Only compo admins and registered livestreamers can join a tournament game as an observer. If a player invites another observer in the game, he’ll get a warning.

In case of a tie (detected by StarCraft 2 in-game) or when both players agree on a tie situation) the tournament game has to be played again.

If a player gets 2 warnings he’ll be disqualified from the tournament. In this case, his opponent will get a free win. If this happens in a bracket match, that player will also advance to the next round.

2.4 Compo Structure

Starting map: Veto started by highest seed, followed by loser’s pick.

Group stage: 4 to 8 groups, depending on signups; top 2 (or 3, depending on compo size) continue on to Brackets.

Brackets: Double Elimination Best of 3.

Finals: Best of 5

Other: In case of a tie, we will look at individual map scores. If it still is a tie, a BO3 will be played between the tied players. 

2.5 Admin Details

Name:             Aveline Estié Nickname:      Miserie Nat.:                NL In-game:        Zynne.753

Name:             Jelco Adamczyk Nickname:     Duval Nat.:                BE In-game:       ePdUVAL.654 

2.6 Contact Details

Email:

[email protected]

[email protected]

Game Accounts:

Zynne.753

ePdUVAL.654

Questions or admin contact?

Ask the FoM crew on Discord for competition help. Include the event, competition and match so the right admin can help you. Check this competition page for the published schedule and results.

Open FoM Discord