FoM 18.1 will be all about exciting compos and games once again. We already announced the Grand Compos, but you will also be able to sign up for a lot of other compos. Here ...
Registrations for the following compo’s are almost closing! Counter-Strike: Global Offensive 5v5: Friday 21:00 League of Legends 5v5: Friday ...
We've just opened the registrations for the following compo's: CS:GO 5v5 League of Legends 5v5 Hearthstone Quake Live 1v1 Fifa 16 1v1 SC2: LotV 1v1 SC2: ...
Our temporary competition list for Frag-o-Matic 18.0 has been announced. Offcourse, since this is a temporary list, this list is still subject to ...
After a rough weekend some victors have awoken amongst the mere mortals. CounterStrike: Global Offensive 5v5 DeadPixels unKnights Sentinel TV ...
Team A | Team B | Score | Server | ||
---|---|---|---|---|---|
sector one talent | VS | urbanFox | X - | - | |
ECVisualize | VS | Team Free Skins | 4 - 0 | - | |
urbanFox | VS | Team Free Skins | 0 - 2 | - | |
sector one talent | VS | urbanFox | X - | - | |
sector one talent | VS | mYthz | X - X | - | |
Nerd Bashing Time! | VS | sector one talent | X - X | - | |
ECVisualize | VS | Team Free Skins | 3 - 0 | - | |
mYthz | VS | Team Free Skins | X - 0 | - | |
urbanFox | VS | ECVisualize | 0 - 2 | - | |
ECVisualize | VS | sector one talent | 0 - X | - | |
urbanFox | VS | Nerd Bashing Time! | 0 - X | - |
Make sure to join IRC – Quakenet: #fom.be
FoM Quake Live 4v4 Team Deathmatch rules
Structure: Double Elimination format
Day 1:
Start time: 12pm / 00:00
Winners bracket up to Quarter Finals – Bo3
Losers bracket up to Quarter Finals – Bo1
End time: Once two rounds of WB and LB have been played.
Day 2:
Start Time: 1pm / 13:00
Any remaining Day 1 games will need to be completed at this time, failure to do so will result in a forfeit for the non-active team.
WB Quarter Finals: Bo3
WB Semi-Finals & Final: Bo5
Remaining LB games: Bo3
Grand Final: Bo7 – 1 map advantage for WB Final winner
Semi-Final and Grand final playtimes will depend on bracket progress.
TDM Settings
Classic Ruleset
Teamsize 4
Timelimit: 20 minutes
No Fraglimit
Mercylimit 100
Sudden death overtime periods
Map Pool:
Dreadful Place, Grim Dungeons, Limbus, Purgatory, Ragnarok
Prizes: TBA
Rules:
One timeout allowed per series per team. This excludes necessary timeouts for lag that is evident to both teams and spectators.
Command for timeout:
/timeout
/timein
All participants must record demos and must provide demos to any participant or tournament moderator that requests them.
Use /cg_autoAction "3" or /record during tournament play. Easiest is to have
seta cg_autoAction "3"
seta cl_demoRecordMessage "1"
in your autoexec.cfg to automatically record demos and display the filename in the heads-up display.
A simple /bind x "record" can also be used as backup if the cg_autoAction failed to trigger.
Players may not begin their official match until a tournament official has been given the information of the server being used.
Servers will be provided by tournament moderators when needed. Choosing servers is to be organised by players in a timely manner. If players are not able to reach a decision on a server, a location will be forced by a tournament official.
Map picking will be done on a pick-pick basis, winner of coinflip picks first..
Tournament moderators:
Greth
Communication & Server Spawning:
Admins will be available on IRC (Channel and server TBA) and Skype.
Servers can be created by the admins but will time-out after not being in use for 15 minutes. After that a new spawn must be made by an admin.
A live list of active servers will be maintained in the following google doc:
https://docs.google.com/spreadsheets/d/1U_kuEkEu8t_e26tykhFcwt1nh3meG2FbTo3PmO06AF0/edit#gid=0